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Ambient Occlusion Shadows

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Ambient Occlusion Shadows adds shadows to objects that are near each other, resulting in a crisper, more filled-out image that does not appear as “flat”.

 

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To Enable Ambient Occlusion Shadows:

 

1.In the 3D window, select Plug-Ins > Photo style settings...

 

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2.From Styles Settings window, select Render Styles and check Enable to turn on Ambient Occlusion Shadows. Click OK.

 

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Shadow Range represents the distance from the object that the shadow calculations include. For example, if a chair next to a wall is producing an undesirable shadow, the range can be reduced until the ideal shadow is cast. Recommended distance is between 12 and 64.

 

Quality Samples: Represents the number of samples that ICErender uses to calculate the shadows between objects. A low amount may result in more grainy shadows, but a quicker rendering time, and vice versa. Recommended value: between 32 and 128.

 

Last updated: March 2023

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